@startuml
sprite $rupee_sign [48x48/16] {
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}


!define FA6_RUPEE_SIGN(_alias) ENTITY(rectangle,black,rupee_sign,_alias,FA6 RUPEE_SIGN)
!define FA6_RUPEE_SIGN(_alias, _label) ENTITY(rectangle,black,rupee_sign,_label, _alias,FA6 RUPEE_SIGN)
!define FA6_RUPEE_SIGN(_alias, _label, _shape) ENTITY(_shape,black,rupee_sign,_label, _alias,FA6 RUPEE_SIGN)
!define FA6_RUPEE_SIGN(_alias, _label, _shape, _color) ENTITY(_shape,_color,rupee_sign,_label, _alias,FA6 RUPEE_SIGN)
skinparam folderBackgroundColor<<FA6 RUPEE_SIGN>> White
@enduml